Whilst this was appreciated in the fact that it alleviated any barriers upon a player with a limited garage, it actually made me feel a little detached from having my own team. If your team doesn’t have the appropriate car for an event, you can actually race under another team. It’s a neat little feature of the game that’s incredibly easy to lose yourself in, plus it makes the game’s career mode feel a lot meatier. As you make more money with your team you can improve your garage too, offering you an expanded selection of vehicles (from all different decades of rallying, might I add) as well as improved facilities as far as repairing them goes. You’ll even be able to hire and fire different people to fill the roles within your team, in turn allowing you to assemble a rallying ‘dream team’ to help you achieve success. One neat feature of DiRT 4 is the ability to create your own rally team, with things like your car’s livery and the sponsors of your vehicle completely customisable. It’s just incredibly accommodating for gamers of all skill-sets, so it guarantees you’re going to have a good time. There are a lot of details for you to potch around with which will in turn gives you the best experience with the game. You can actually fine-tune the assists if you prefer too, so you can have DiRT 4 cater to your playing style perfectly. It’s something I could really appreciate given my clear lack of expertise in the racing genre. It means you get two wholly different ways to play the game that accommodates all different kinds of players. Thankfully, DiRT 4 gives players two play options: ‘Simulation’ which offers a realistic approach similar to DiRT Rally, and ‘Gamer’ which offers a more arcade-style approach with more assists available to help you out. Seriously, I was crashing so much and coming last in so many races that it started to become a bit ridiculous. It didn’t really do much for me though thanks to the hardcore realistic nature of the game. It’s high-octane racing that mixes up time trials with some hectic competitive tire-to-tire dust ups – it’s left me wishing I came back to the series sooner…ĭespite only really playing the original game, I did try DiRT Rally in virtual reality. I’ve returned to the series with the recent release of DiRT 4 though, and I’ve had a blast. I don’t know, I think I just grew a little tired of the rallying nature of the games. I thoroughly enjoyed it but for some reason ended up skipping the sequels, despite the praise they received from reviewers and consumers. The only DiRT game I really invested myself in was the original in 2007, back when the late, great Colin McRae’s name could still be found on the cover.
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